Weapons Drawn: a social deduction game where the central mechanic is drawing a "murder weapon" that hides a letter in the artist's name within the drawing -- has a lot of moving parts, was a little slow to get going, but people seemed to be very invested in it by the end once we figured out how it all worked
Drawful Animate: the third Drawful game; one player gets a prompt and draws a two-frame animation, everybody else writes a plausible prompt and then votes on the one they think is the real one -- the best version of Drawful yet, the animation feature is pretty simple but adds a lot of expressiveness to the drawings; the prompts are explicitly written to stump the usual strategies players used in previous Drawful games
Wheel of Enormous Proportions: a game show with a trivia phase where players earn wedges on a roulette wheel by answering trivia questions, then a wheel phase where players earn points if their wedges get landed on -- the weakest of the five, the randomness of the wheel phase means there's not much to do for most of the game besides watch and hope you win, but the game atmosphere does a pretty good job of selling the drama and getting people invested nonetheless
@touk it apparently snuck up on most people, most of my usual group didn't realize a new pack was out this week
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